This week is down time from playing at the tables and working on my game. I have reviewed Ed’s tips as well.
We all know that playing tight and selective is the way to win long term. Other points are game selection. I have been playing with the Wilson Turbo Texas Hold’em software. Many people disparage this software as a learning tool for lots of reasons.
One thing it allows me to do is see the affect of the drop on the profit margins. It is clear logic that if $5 is dropped on each hand then that is $500,000 over 100,000 hands that the players need to pay. In order to win you need to beat your share.
Two profiles. Myopic Mike (tight/advisor) and Dr Strangelove (average) played in a 6/12 game with a $5 drop. DR SL played 35% of its hands and Mike played 16% - did I say tight?
Well, Mike consistently wins and Dr SL consistently loses. The worse loser plays 74% of its hands.
What does this tell us that we do not already know - next to nothing. But, it does very clearly reinforce that the number one reason to lose at poker is -
all together now -
Playing too many hands and going to far with them.
Where have we heard this before?
Okay, you play a few times a year and it is recreation so who cares. However, if you play 100,000 hands over the course of your poker career then you had better care.
So, the next time some dork who plays 75% of his hands sucks out on you, you can relish in the fact that he is a loser.
I think that 16% is too tight but it seems to work for Mike against this lineup.
What else did I learn? Well, often at the beginning of each trial run (100,000 hands) Mike started by losing then as the game progressed he started winning and did not look back. Not much - about 0.5-1 big bet per 100 hands (effect of drop), but winning none the less. He was always the big winner. The program learns as it plays. So, what does this tell us.
1) play tight and selective
2) learn how your opponents play
Okay, we know this but it reinforces the concept (for the next time I play).
A few other things such as the effect of the $5 drop/toke on a $3/$6 game almost makes it unbeatable and that most of the time 8 players LOST after 100,000 hands. 6/12 with a $5 drop/toke is much better, most still lost but Mike won more and some of the players did better.
I could create a lineup that is better but I just use the average and aggressive lineup (I think a tight lineup all 10 would lose). So, I ran an all tight lineup and in fact they ALL LOST on each trail run!
So, what does this tell us that we did not already know. You need to have some loose players at the table in order to win.
0) table/game selection is key
1) play tight and selective
2) learn how your opponents play
3) need loose/bad players in order to win
So, the next time someone sucks out on you be very happy and be kind to him/her since they are your meal ticket.
Hold’em is a very complex game and there are no simple answers and only a few players can really beat the game. It is harder a lower limits.
If any of this is helpful, I am gald. Playing with the software and running different trials has reinforced some concepts that I have read many times. There is much more to the game than these points, but, I think that they are improtant points.
I would, of course, like Ed’s feed back.