Firing The Second Barrel

Don't miss one article! Subscribe to the Full Feed RSS or get NPA in your inbox.

Firing the second barrel means bluffing again on the turn after your opponent called your flop bluff. It’s probably one of the most important skills to master if you want to crush no-limit games.

Second Barrel Basics

Many flop calls are made for speculative reasons. Someone has a draw they hope to improve on the turn. Or they have a weak pair, and they aren’t sure whether you have a bigger pair or just two unpaired cards. Or they don’t have much of a hand, but they’re sticking around hoping you will give up. Firing the second barrel is designed to attack these speculative calls.

In these cases, the flop callers are not committed to their hands. They just plan to stick around for one more round, and only if they catch a break do they plan to proceed beyond that.

When your opponents are calling for a draw, more often than not they won’t catch their card, and you can bet them off the pot. When your opponents are calling to see if you’ll give up on the pot, you can disappoint them by firing on the turn.

Overall, when your opponents call the flop for speculative reasons, you are in a position of great strength no matter your cards. Simply betting the turn is a winning strategy.

Identifying Speculative Calls

Not every flop call will be speculative. Sometimes your opponent will be trapping with a huge hand. Or, more often, your opponent will have a fairly good hand that they just don’t plan to fold. They may not like that you keep showing strength, but they aren’t giving up either.

To fire second barrels effectively, you need to separate the likely speculative calls from the stronger calls. Two keys to doing that are identifying your opponent’s hand range and examining the board texture.

Say you raise from a relatively early position with K-Q, and a tight player immediately to your left calls. Everyone else folds. The flop comes 8-4-2 rainbow. How should you proceed?

When tight players call preflop from an early position, they tend to have fairly strong hands, and their ranges are weighted toward pocket pairs. For instance, they might make the call with any pocket pair, A-K, or A-Q.

Look at the board texture – three rag cards. How would your opponent proceed with each hand in his range on this board texture? Pocket aces through nines are overpairs. Pocket eights, fours, and deuces have flopped a set. Even pocket sevens, sixes, and fives look like they might have dodged a bullet by catching this raggedy flop. The same logic applies to A-K and A-Q which could be ahead. Your opponent’s possible hands mostly look fairly strong.

I would tend to check and fold the flop. Don’t bluff into strength. But say I decided to try a continuation bet and my opponent (predictably) called. How about firing a turn barrel?

If the turn is a 3, then a turn barrel would be terrible. The pocket pairs look just as strong as they did on the flop, and the weaker hands like pocket sixes, pocket fives, A-K, and A-Q have just picked up a straight draw. You’re likely to get called or raised.

If the turn is a J, then a turn barrel wouldn’t be so bad. Pocket tens and nines are no longer overpairs. Pocket sevens, sixes, and fives each have to worry about two overcards on board. A-K and A-Q have missed completely. It’s not a great second barreling opportunity, but 8-4-2-J is a much better board texture in this situation than is 8-4-2-3.

A Better Opportunity

Now that you understand the basics of how your opponent’s hand range and the board texture interact to determine whether you have a smart second barrel, I’ll show you a more lucrative example.

It’s a $2-$5 game, and you and all of your opponents have about $500 stacks. A player limps in from four off the button. Everyone folds to you on the button, and you make it $25 to go with 7 :club: 5 :club: . If this play looks loose to you, I assure you that it’s perfectly sound – provided you can smartly fire the second barrel if the opportunity arises.

The big blind calls, as does the limper. The pot is $77, and you have $475 remaining. The flop comes J :club: 8 :spade: 3 :spade: . Everyone checks to you. This is a somewhat coordinated flop, so if you bet you can expect to get called with reasonable frequency.

However, a large proportion of these flop calls will be speculative. Your opponent will often be drawing to the spade flush or to a straight with a hand like Q-T, Q-9, T-9, T-7, or 9-7. Or he’ll have middle or bottom pair with a hand like 8-6 or A-3. You can expect to push your opponent off of many of these hands if the turn card comes good for you and you bet.

You bet $55 into the $77 flop pot. The big blind folds, and the limper calls. The turn comes the K :diamond: . Your opponent checks.

This card is great to fire a second barrel on. It completes none of the speculative hands I listed above. It has the additional benefit that it should scare your opponent if he flopped top pair with a hand like J-T. The pot at this point is $187. I would bet around $120 or so. This size should be enough to convince most opponents to give up on the speculative hands. It might even get someone off a jack.

The K :diamond: is a nearly perfect turn card for firing a second barrel because it completes no draws and also scares flopped top pairs. Say you caught the T :heart: instead.

The situation is now much different. All of the speculative straight draw hands I listed above have now improved. Q-9 and 9-7 have made a straight. Q-T, T-9, and T-7 have made a pair. You can expect at least a call on the turn from each of these hands.

In addition, possible hands like J-T and T-8 that could have possibly been cajoled to fold either on the turn or on a scary river card (you can fire a third barrel too) have now made two pair and are going all the way.

I would just check back the T :heart: and resign myself to losing the pot since this card hits the speculative hand range fairly well.

The same logic goes for a turn nine, and also a queen or a seven. These are bad cards because they hit your opponent’s range.

Good barreling cards in addition to the king include small bricks like offsuit deuces, fours, fives, and sixes.

Some turn cards make for great bluffing opportunities, and some are too likely to help your opponent to allow you to keep bluffing. If you compare your opponent’s likely hand range to the board texture, you can determine whether your opponent is probably in a calling mood or a folding mood. If you learn to fire second barrels when your opponents are likely weak, you will terrorize the tables.

[This article appeared in the November 5, 2008 issue (Vol. 21, No. 22) of Card Player.]

Tags: , , , , , ,

If you find this article helpful please support the site to help keep the poker strategy tips coming.

3 Responses to “Firing The Second Barrel”

Asimov666
@ Wed Nov 19, 2008 10:27:41 AM
1

Great Post, Ed.

What about an Ace of diamonds on the turn in the last hand ? How would you act if your opponents check ?

garcia1000
@ Wed Nov 19, 2008 07:16:04 PM
2

What would you do if the turn is a low spade and he checks to you?

3

[...] Miller has been talking quite a bit about firing multiple barrels lately, both in one of his weekly Card Player articles and in “Three Simple Things an Average Small-Stakes Player Can Try to Make More [...]

Leave a Reply




You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>